Find out how we can help you build an understanding of your user's behaviour
We are passionate about
accessible design without compromising creativity
Your staff trained efficiently and professionally, on time and to budget
We help you understand the needs of the people that use your product
Allows us to show you how real users play your games
Website accessibility testing
to WCAG guidelines and Section 508
May 29th 2012: The following report looks at the evolution happening in the world of mobile applications built to find and book cabs directly from smartphones.
May 22nd 2012: Just because games are from very different genres and have different revenue models (freemium, free to play etc.) does not mean that they cannot learn from each other.
April 26th 2012: Mobile apps should clearly prioritise key content and provide a 'Back' button if the device does not. Mobile apps should also minimise users' data entry and ensure a consistent user experience across different mobile device orientations.
April 18th 2012: Biometric user testing can move the possible benefits up from helping to create brilliant and intuitive user interfaces to assisting developers to create genuinely engaging and fun games. The entire player journey can be tested to ensure that the pacing and design is creating the psychological results in the player that the developer is aiming for.
Articles and research
January 20th 2012: Interactive TV (iTV) services should be simple and displayed in a central 720 x 576 area. Navigation should be clearly split between top-level and in-application (using the remote's colour and Arrow/OK buttons). Usability testing is vital.
December 19th 2011: Reviews require a firm grasp of the design problem and should precede usability testing. They should also: use multiple experts, include other relevant designs (including competitors') and strongly communicate their results.
October 03rd 2011: Video game usability testing uses the same principles as any other form of usability testing. Identifying relevant audience segments and providing a realistic context of use are key considerations.
May 15th 2011: Planning on running international usability testing for your project? Take a look at some of our hints and tips drawing on experience from projects we have run for our clients.